STAGE 2 · ANIMATION PROOF

KAGE — DEFORMATION / ANIMATION PROOF

5 clips authored on the rigged KAGE skeleton (IDLE · WALK · PUNCH · KICK · HIT). Rotation-only — no scale or translation keyframes — so bone lengths are preserved by construction (no limb stretching). Clips start at rest (zero baked offset).
CLIP:IDLE · 2.46s · 7 tracks
VALIDATION (BY CONSTRUCTION)
  • ✓ rotation-only channels — no scale / translation keyframes
  • ✓ bone lengths preserved → no limb stretching
  • ✓ clips start at rest (delta=0 at t=0) → no baked offset
  • ✓ deltas anatomically bounded (no collapsed shoulders / twisted joints)
INSPECT
  • • drag to orbit · scroll to zoom
  • • IDLE/WALK loop continuously
  • • PUNCH/KICK/HIT play 0→peak→0 each loop
  • • watch shoulders, elbows, hips, knees, feet, spine